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UE3:UTWeap_ShockRifleBase (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclass:
- UTWeap_ShockRifle
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Default values[edit]
Property | Value |
---|---|
bTargetAdhesionEnabled | True |
bTargetFrictionEnabled | True |
ItemName | "Shock Rifle" |
PickupMessage | "Shock Rifle" |
Priority | 4.2 |
WeaponFireWaveForm | ForceFeedbackWaveform'UTGame.Default__UTWeap_ShockRifleBase:ForceFeedbackWaveformShooting1' |
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTWeapon.FirstPersonMesh
Property | Value |
---|---|
ReplacementPrimitive | None |
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTWeapon.PickupMesh
Property | Value |
---|---|
ReplacementPrimitive | None |