Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTDmgType_ShockPrimary (UDK)

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UDK Object >> DamageType >> UTDamageType >> UTDmgType_ShockPrimary

Contents

Package: 
UTGame
This class in other games:
UT3


Default values[edit]

Property Value
CustomTauntIndex 4
DamageBodyMatColor
Member Value
A 1.0
B 50.0
G 0.0
R 40.0
DamageCameraAnim CameraAnim'Camera_FX.ShockRifle.C_WP_ShockRifle_Hit_Shake'
DamagedFFWaveform ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockPrimary:ForceFeedbackWaveform0'
DamageOverlayTime 0.3
DamageWeaponClass Class'UTGame.UTWeap_ShockRifleBase'
DeathOverlayTime 0.6
DeathStatsName 'DEATHS_SHOCKRIFLE'
DeathString "`o was fatally enlightened by `k's Shock beam."
FemaleSuicide "`o somehow managed to shoot herself with the Shock Rifle."
GibPerterbation 0.75
KDamageImpulse 1500.0
KilledFFWaveform ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockPrimary:ForceFeedbackWaveform1'
KillStatsName 'KILLS_SHOCKRIFLE'
MaleSuicide "`o somehow managed to shoot himself with the Shock Rifle."
NodeDamageScaling 0.8
SuicideStatsName 'SUICIDES_SHOCKRIFLE'
VehicleDamageScaling 0.7
VehicleMomentumScaling 2.0