Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTEmit_TransLocateOutRed (UDK)
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Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_TransLocateOut >> UTEmit_TransLocateOutRed |
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Default values
Property | Value |
---|---|
EmitterTemplate | ParticleSystem'WP_Translocator.Particles.P_WP_Translocator_Teleport_Red' |
FirstPersonTemplate | ParticleSystem'Envy_Effects.Particles.P_Player_Spawn_Red' |
Subobjects
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTEmit_TransLocateOut.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |
ParticleSystemComponent0
Class: Engine.ParticleSystemComponent
Inherits from: UTEmit_TransLocateOut.ParticleSystemComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |