Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTEmit_TransLocateOutRed (UDK)

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UDK Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_TransLocateOut >> UTEmit_TransLocateOutRed
Package: 
UTGame
This class in other games:
UT3


Default values

Property Value
EmitterTemplate ParticleSystem'WP_Translocator.Particles.P_WP_Translocator_Teleport_Red'
FirstPersonTemplate ParticleSystem'Envy_Effects.Particles.P_Player_Spawn_Red'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTEmit_TransLocateOut.CollisionCylinder

Property Value
ReplacementPrimitive None

ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: UTEmit_TransLocateOut.ParticleSystemComponent0

Property Value
ReplacementPrimitive None