Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTEmit_VehicleShockCombo (UT3)

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UT3 Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_VehicleShockCombo
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

ExplosionLightClass[edit]

Type: class<UTExplosionLight>


Default value: Class'UTGameContent.UTVehicleShockComboLight'

Default values[edit]

Property Value
EmitterTemplate ParticleSystem'VH_Hellbender.Particles.P_VH_Hellbender_Combo_Explo'

Subobjects[edit]

ParticleSystemComponent0[edit]

Class: Engine.ParticleSystemComponent

Inherits from: UTReplicatedEmitter.ParticleSystemComponent0

No new values.

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: UTReplicatedEmitter.PostBeginPlay