My program doesn't have bugs. It just develops random features.
UE3:UTEmit_VehicleShockCombo (UT3)
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Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_VehicleShockCombo |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
ExplosionLightClass
Type: class<UTExplosionLight>
Default value: Class'UTGameContent.UTVehicleShockComboLight'
Default values
Property | Value |
---|---|
EmitterTemplate | ParticleSystem'VH_Hellbender.Particles.P_VH_Hellbender_Combo_Explo' |
Subobjects
ParticleSystemComponent0
Class: Engine.ParticleSystemComponent
Inherits from: UTReplicatedEmitter.ParticleSystemComponent0
No new values.
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: UTReplicatedEmitter.PostBeginPlay