My program doesn't have bugs. It just develops random features.

UE3:UTEmit_VehicleShockCombo (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> Emitter >> UTEmitter >> UTReplicatedEmitter >> UTEmit_VehicleShockCombo
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

ExplosionLightClass

Type: class<UTExplosionLight>


Default value: Class'UTGameContent.UTVehicleShockComboLight'

Default values

Property Value
EmitterTemplate ParticleSystem'VH_Hellbender.Particles.P_VH_Hellbender_Combo_Explo'

Subobjects

ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: UTReplicatedEmitter.ParticleSystemComponent0

No new values.

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: UTReplicatedEmitter.PostBeginPlay