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UE3:UTGameInteraction (UDK)

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UDK Object >> UIRoot >> Interaction >> UIInteraction >> UTGameInteraction
Package: 
UTGame
Within class: 
GameViewportClient
This class in other games:
UT3


Properties[edit]

BlockUIInputSemaphore[edit]

Type: int

Semaphore for blocking UI input.

Default values[edit]

Property Value
SceneClientClass Class'UTGame.UTGameUISceneClient'

Functions[edit]

Native functions[edit]

ShouldProcessUIInput[edit]

native final function bool ShouldProcessUIInput () const

Returns:

Whether or not we should process input.

Events[edit]

BlockUIInput[edit]

event BlockUIInput (bool bBlock)

Tries to block the input for the UI.

ClearUIInputBlocks[edit]

event ClearUIInputBlocks ()

Calls all of the UI input blocks and sees if we can unblock ui input.

Other instance functions[edit]

NotifyGameSessionEnded[edit]

function NotifyGameSessionEnded ()

Overrides: UIInteraction.NotifyGameSessionEnded

Called when the current map is being unloaded. Cleans up any references which would prevent garbage collection.