Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:UTGib RobotArm (UDK)"
From Unreal Wiki, The Unreal Engine Documentation Site
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! {{tl|StaticMeshDatum||UTGib|Member}} | ! {{tl|StaticMeshDatum||UTGib|Member}} | ||
! Value | ! Value | ||
+ | |- | ||
+ | | DrawScale | ||
+ | | 2.0 | ||
|- | |- | ||
| ThePhysAsset | | ThePhysAsset | ||
Line 32: | Line 35: | ||
! {{tl|StaticMeshDatum||UTGib|Member}} | ! {{tl|StaticMeshDatum||UTGib|Member}} | ||
! Value | ! Value | ||
+ | |- | ||
+ | | DrawScale | ||
+ | | 2.0 | ||
|- | |- | ||
| ThePhysAsset | | ThePhysAsset |
Revision as of 05:24, 17 January 2010
Object >> Actor >> UTGib >> UTGib_Robot >> UTGib_RobotArm |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
GibMeshesData[0] |
|
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GibMeshesData[1] |
|
Subobjects
GibLightEnvironmentComp
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib_Robot.GibLightEnvironmentComp
No new values.