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UE3:UTGib_Robot (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclasses:
- UTGib_RobotArm, UTGib_RobotChunk, UTGib_RobotHand, UTGib_RobotHead, UTGib_RobotLeg, UTGib_RobotTorso
- This class in other games:
- UT3
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
CustomGibSocketName
Type: name
Default value: 'Spark'
Default values
Property | Value |
---|---|
HitSound | SoundCue'A_Character_BodyImpacts.BodyImpacts.A_Character_RobotImpact_GibMedium_Cue' |
MITV_GibMeshTemplate | MaterialInstanceTimeVarying'CH_Gibs.Materials.MITV_CH_Gibs_Corrupt01' |
PS_CustomEffect | ParticleSystem'Envy_Effects2.Particles.P_Robot_Gib_Spark' |
Subobjects
GibLightEnvironmentComp
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib.GibLightEnvironmentComp
No new values.
Instance functions
DoCustomGibEffects
simulated function DoCustomGibEffects ()
Overrides: UTGib.DoCustomGibEffects
This will do any custom gib effects for this gib. (e.g. robots have a sparkie that plays!) *