Gah - a solution with more questions. – EntropicLqd

UE3:UTGib_ScorpionHatch (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Actor >> UTGib >> UTGib_Vehicle >> UTGib_ScorpionHatch
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
CollisionComponent UTGibStaticMeshComponent'GibStaticMeshComp'
Components[1] UTGibStaticMeshComponent'GibStaticMeshComp'
GibMeshComp UTGibStaticMeshComponent'GibStaticMeshComp'

Subobjects[edit]

GibLightEnvironmentComp[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTGib_Vehicle.GibLightEnvironmentComp

No new values.

GibStaticMeshComp[edit]

Class: UTGame.UTGibStaticMeshComponent

Property Value
CachedCullDistance 8000.0
StaticMesh StaticMesh'FX_VehicleExplosions.ScorpionParts.S_FX_ScorpionCanopy'