My program doesn't have bugs. It just develops random features.
UE3:UTGreedCoin_Red_Small (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DroppedPickup >> UTDroppedPickup >> UTDroppedItemPickup >> UTGreedCoin >> UTGreedCoin_Red >> UTGreedCoin_Red_Small |
- Package:
- UT3GoldGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTGreedCoin_Red.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 20.0 |
CollisionRadius | 21.0 |
DroppedPickupLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGreedCoin_Red.DroppedPickupLightEnvironment
No new values.
MeshComponentA[edit]
Class: Engine.StaticMeshComponent
Inherits from: UTGreedCoin_Red.MeshComponentA
No new values.
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: UTGreedCoin_Red.Sprite
No new values.