UE3:UTJumpBootEffect (UDK)

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UDK Object >> Actor >> UTJumpBootEffect
Package:
UTGameContent
This class in other games:

this is used to replicate out the jump boot feet effects

Properties

JumpingEffect

Type: ParticleSystem

the particle system to spawn on the feet

Default value: ParticleSystem'Envy_Effects.Particles.P_JumpBoot_Effect'

OwnerPawn

Type: UTPawn

Modifiers: repnotify

pawn to spawn effects for

Default values

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


ReplicatedEvent

simulated event ReplicatedEvent (name VarName)

Overrides: Actor.ReplicatedEvent


Other instance functions

AttachToOwner

simulated function AttachToOwner ()