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UE3:UTJumpBootEffect (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
- Package:
- UTGameContent
- This class in other games:
- UT3
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this is used to replicate out the jump boot feet effects
Properties
JumpingEffect
Type: ParticleSystem
the particle system to spawn on the feet
Default value: ParticleSystem'Envy_Effects.Particles.P_JumpBoot_Effect'
OwnerPawn
Type: UTPawn
Modifiers: repnotify
pawn to spawn effects for
Default values
Property | Value |
---|---|
bNetTemporary | True |
bSkipActorPropertyReplication | True |
LifeSpan | 0.2 |
RemoteRole | ROLE_SimulatedProxy |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
ReplicatedEvent
simulated event ReplicatedEvent (name VarName)
Overrides: Actor.ReplicatedEvent
Other instance functions
AttachToOwner
simulated function AttachToOwner ()