Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UTLinkBeamLight (UDK)

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UDK Object >> Actor >> UTLinkBeamLight
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

BeamLight[edit]

Type: PointLightComponent


Default value: PointLightComponent'LightComponentB'

Default values[edit]

Property Value
bGameRelevant True
CollisionType COLLIDE_CustomDefault
Components[0] PointLightComponent'LightComponentB'

Subobjects[edit]

LightComponentB[edit]

Class: Engine.PointLightComponent

Property Value
Brightness 3.0
CastShadows False
LightColor
Member Value
A 255
B 200
G 211
R 173
Radius 130.0