- Package:
- UTGame
- This class in other games:
- UDK
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
BlueTeamTimeShift[edit]
Type: array<UTExplosionLight.LightValues>
Default value, index 0:
Member |
Value |
Brightness |
5.0 |
LightColor |
Member |
Value |
A |
255 |
B |
255 |
G |
192 |
R |
192 |
|
Radius |
96.0 |
Default value, index 1:
Member |
Value |
Brightness |
5.0 |
LightColor |
Member |
Value |
A |
255 |
B |
128 |
G |
0 |
R |
0 |
|
Radius |
64.0 |
StartTime |
0.1 |
Default value, index 2:
Member |
Value |
LightColor |
Member |
Value |
A |
255 |
B |
64 |
G |
0 |
R |
0 |
|
Radius |
64.0 |
StartTime |
0.15 |
RedTeamTimeShift[edit]
Type: array<UTExplosionLight.LightValues>
Default value, index 0:
Member |
Value |
Brightness |
5.0 |
LightColor |
Member |
Value |
A |
255 |
B |
192 |
G |
192 |
R |
255 |
|
Radius |
96.0 |
Default value, index 1:
Member |
Value |
Brightness |
5.0 |
LightColor |
Member |
Value |
A |
255 |
B |
0 |
G |
0 |
R |
128 |
|
Radius |
64.0 |
StartTime |
0.1 |
Default value, index 2:
Member |
Value |
LightColor |
Member |
Value |
A |
255 |
B |
0 |
G |
0 |
R |
64 |
|
Radius |
64.0 |
StartTime |
0.15 |
Default values[edit]
Instance functions[edit]
SetTeam[edit]
function
SetTeam (
byte NewTeam)