My program doesn't have bugs. It just develops random features.

UE3:UTMutator_SuperBerserk (UDK)

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UDK Object >> Actor >> Info >> Mutator >> UTMutator >> UTMutator_SuperBerserk
Package: 
UTGame
This class in other games:
UT3


Default values[edit]

Property Value
GroupNames[0] "FIRINGSPEED"

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTMutator.Sprite

Property Value
ReplacementPrimitive None

Instance functions[edit]

CheckReplacement[edit]

function bool CheckReplacement (Actor Other)

Overrides: Mutator.CheckReplacement

Max out UTWeapon ammo

ModifyPlayer[edit]

function ModifyPlayer (Pawn Other)

Overrides: Mutator.ModifyPlayer