UE3:UTOnslaughtMiningRobot (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclass:
- UTOnslaughtMiningRobot_Content
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
bIsCarryingOre
Type: bool
Modifiers: repnotify
bIsWorking
Type: bool
Modifiers: repnotify
CarriedOre
Type: StaticMeshComponent
ControllingNode
Type: UTOnslaughtNodeObjective
ExplosionSound
Type: SoundCue
ExplosionTemplate
Type: ParticleSystem
Home
Type: UTOnslaughtTarydiumProcessor
OreQuantity
Type: float
Subobjects
Arrow
Class: Engine.ArrowComponent
Inherits from: GamePawn.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: GamePawn.CollisionCylinder
No new values.
Sprite
Class: Engine.SpriteComponent
Inherits from: GamePawn.Sprite
No new values.
Functions
Native functions
GetTeamNum
simulated native function byte GetTeamNum ()
Overrides: Pawn.GetTeamNum
Events
Destroyed
simulated event Destroyed ()
Overrides: Pawn.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Pawn.PostBeginPlay
ReplicatedEvent
simulated event ReplicatedEvent (name VarName)
Overrides: Pawn.ReplicatedEvent
Other instance functions
PlayDying
Overrides: Pawn.PlayDying
SetCarryingOre
simulated function SetCarryingOre (bool bNewValue)
StartWorking
simulated function StartWorking ()