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UE3:UTOnslaughtTarydiumMine_Content (UT3)
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Revision as of 07:40, 23 May 2008 by (Talk)
Object >> Actor >> NavigationPoint >> Objective >> UTGameObjective >> UTOnslaughtTarydiumMine >> UTOnslaughtTarydiumMine_Content |
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bBlockActors | True | ||||||||||
bCollideActors | True | ||||||||||
bCollideWorld | True | ||||||||||
bDestinationOnly | True | ||||||||||
bMustTouchToReach | False | ||||||||||
CollisionComponent | StaticMeshComponent'StaticMeshComponent0' | ||||||||||
Components[5] | StaticMeshComponent'StaticMeshComponent0' | ||||||||||
MineColor |
|
Subobjects[edit]
Arrow[edit]
Class: Engine.ArrowComponent
Inherits from: UTOnslaughtTarydiumMine.Arrow
No new values.
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTOnslaughtTarydiumMine.CollisionCylinder
Property | Value |
---|---|
CollisionRadius | 250.0 |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: UTOnslaughtTarydiumMine.PathRenderer
No new values.
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: UTOnslaughtTarydiumMine.Sprite
No new values.
Sprite2[edit]
Class: Engine.SpriteComponent
Inherits from: UTOnslaughtTarydiumMine.Sprite2
No new values.
StaticMeshComponent0[edit]
Class: Engine.StaticMeshComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bUseAsOccluder | False | ||||||||
StaticMesh | StaticMesh'UN_Cave.SM.Mesh.S_UN_Cave_SM_Crystal' | ||||||||
Translation |
|