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UE3:UTPlayerController exec functions (UT3)
Object >> Actor >> Controller >> PlayerController >> GamePlayerController >> UTPlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 AddToFavorites
- 1.2 AddToFavourites
- 1.3 AdjustCameraScale
- 1.4 Admin
- 1.5 AdminChangeMap
- 1.6 AdminChangeOption
- 1.7 AdminForceTextMute
- 1.8 AdminForceTextUnMute
- 1.9 AdminForceVoiceMute
- 1.10 AdminForceVoiceUnMute
- 1.11 AdminKick
- 1.12 AdminKickBan
- 1.13 AdminLogin
- 1.14 AdminLogOut
- 1.15 AdminPlayerList
- 1.16 AdminPublishMapList
- 1.17 AdminRestartMap
- 1.18 AdminSessionBan
- 1.19 BasePath
- 1.20 BecomeActive
- 1.21 BehindView
- 1.22 Camera
- 1.23 CharPolyCount
- 1.24 ClipChar
- 1.25 DebugMission
- 1.26 DemoFF
- 1.27 DemoSloMo
- 1.28 Disconnect
- 1.29 DropFlag
- 1.30 FlushDebug
- 1.31 FOV
- 1.32 GetPlayerLoc
- 1.33 GetSessionInfo
- 1.34 HideQuickPick
- 1.35 Music
- 1.36 NextWeapon
- 1.37 OnConnectionStatusChange
- 1.38 OnLinkStatusChanged
- 1.39 PlayVehicleHorn
- 1.40 PrevWeapon
- 1.41 RetrieveSettingsFromProfile
- 1.42 SetAutoTaunt
- 1.43 ShowCommandMenu
- 1.44 ShowHandMaps
- 1.45 ShowMap
- 1.46 ShowMenu
- 1.47 ShowQuickPick
- 1.48 ShowVoteMenu
- 1.49 SwitchWeapon
- 1.50 Talk
- 1.51 Taunt
- 1.52 TeamTalk
- 1.53 TestMenu
- 1.54 ToggleMelee
- 1.55 ToggleMinimap
- 1.56 ToggleQuickPickOff
- 1.57 ToggleScreenShotMode
- 1.58 ToggleSpeaking
- 1.59 ToggleTranslocator
- 1.60 TriggerHero
- 1.61 Use
- 1.62 ViewObjective
- 1.63 ViewPlayerByName
- UTPlayerController exec functions in other games:
- UDK
- Other member categories for this class:
- constants, instance functions, internal variables, states
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Exec functions[edit]
AddToFavorites[edit]
Saves the current server info to the favourites
AddToFavourites[edit]
AdjustCameraScale[edit]
moves the camera in or out
Admin[edit]
AdminChangeMap[edit]
AdminChangeOption[edit]
changes an option for the current gametype on the server - only works for .ini configurable options and only if this player is the admin
AdminForceTextMute[edit]
AdminForceTextUnMute[edit]
AdminForceVoiceMute[edit]
AdminForceVoiceUnMute[edit]
AdminKick[edit]
AdminKickBan[edit]
AdminLogin[edit]
AdminLogOut[edit]
AdminPlayerList[edit]
AdminPublishMapList[edit]
sends the client's maplist for the current gametype to the server - must be admin
AdminRestartMap[edit]
AdminSessionBan[edit]
BasePath[edit]
shows the path to the specified team's base or other main objective
BecomeActive[edit]
BehindView[edit]
Camera[edit]
Overrides: PlayerController.Camera
Change Camera mode - only in single player
Parameters:
- New - camera mode to set
CharPolyCount[edit]
Used in the Character Editor - outputs total poly count for character setup on screen.
ClipChar[edit]
Used in the Character Editor - outputs current character setup as concise text form.
DebugMission[edit]
DemoFF[edit]
Fastforward control for demo playback
DemoSloMo[edit]
Slomo used in demo playback
Disconnect[edit]
Overrides: PlayerController.Disconnect
DropFlag[edit]
FlushDebug[edit]
FOV[edit]
Overrides: PlayerController.FOV
GetPlayerLoc[edit]
debug command for bug reports
GetSessionInfo[edit]
HideQuickPick[edit]
Hide the Quick Pick Scene
Music[edit]
NextWeapon[edit]
Overrides: PlayerController.NextWeapon
OnConnectionStatusChange[edit]
Called when a system level connection change notification occurs. If we are playing a Live match, we may need to notify and go back to the menu. Otherwise silently ignore this.
Parameters:
- ConnectionStatus - the new connection status.
OnLinkStatusChanged[edit]
Called when the platform's network link status changes. If we are playing a match on a remote server, we need to go back to the front end menus and notify the player.
PlayVehicleHorn[edit]
PrevWeapon[edit]
Overrides: PlayerController.PrevWeapon
RetrieveSettingsFromProfile[edit]
Gathers player settings from the client's profile.
SetAutoTaunt[edit]
ShowCommandMenu[edit]
ShowHandMaps[edit]
ShowMap[edit]
ShowMenu[edit]
Overrides: PlayerController.ShowMenu
ShowQuickPick[edit]
Show the Quick Pick Scene
ShowVoteMenu[edit]
SwitchWeapon[edit]
Talk[edit]
Taunt[edit]
TeamTalk[edit]
TestMenu[edit]
ToggleMelee[edit]
ToggleMinimap[edit]
ToggleQuickPickOff[edit]
Turn the QuickPick System off
ToggleScreenShotMode[edit]
ToggleSpeaking[edit]
turns on/off voice chat/recognition
ToggleTranslocator[edit]
TriggerHero[edit]
Use[edit]
Overrides: PlayerController.Use
Entry point function for player interactions with the world, re-directs to ServerUse.