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UE3:UTPlayerController exec functions (UDK)
Object >> Actor >> Controller >> PlayerController >> GamePlayerController >> UTPlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 AdjustCameraScale
- 1.2 Admin
- 1.3 AdminChangeMap
- 1.4 AdminForceTextMute
- 1.5 AdminForceTextUnMute
- 1.6 AdminForceVoiceMute
- 1.7 AdminForceVoiceUnMute
- 1.8 AdminKick
- 1.9 AdminKickBan
- 1.10 AdminLogin
- 1.11 AdminLogOut
- 1.12 AdminPlayerList
- 1.13 AdminRestartMap
- 1.14 BasePath
- 1.15 BecomeActive
- 1.16 BehindView
- 1.17 Camera
- 1.18 Disconnect
- 1.19 DropFlag
- 1.20 FlushDebug
- 1.21 FOV
- 1.22 GetPlayerLoc
- 1.23 HideQuickPick
- 1.24 Music
- 1.25 NextWeapon
- 1.26 PlayVehicleHorn
- 1.27 PrevWeapon
- 1.28 RetrieveSettingsFromProfile
- 1.29 SetAutoTaunt
- 1.30 ShowCommandMenu
- 1.31 ShowMap
- 1.32 ShowMenu
- 1.33 ShowQuickPick
- 1.34 SwitchWeapon
- 1.35 Taunt
- 1.36 ToggleMelee
- 1.37 ToggleMinimap
- 1.38 ToggleQuickPickOff
- 1.39 ToggleScreenShotMode
- 1.40 ToggleSpeaking
- 1.41 ToggleTranslocator
- 1.42 Use
- 1.43 ViewObjective
- 1.44 ViewPlayerByName
- UTPlayerController exec functions in other games:
- UT3
- Other member categories for this class:
- constants, instance functions, internal variables, states
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Exec functions[edit]
AdjustCameraScale[edit]
moves the camera in or out
Admin[edit]
AdminChangeMap[edit]
AdminForceTextMute[edit]
AdminForceTextUnMute[edit]
AdminForceVoiceMute[edit]
AdminForceVoiceUnMute[edit]
AdminKick[edit]
AdminKickBan[edit]
AdminLogin[edit]
AdminLogOut[edit]
AdminPlayerList[edit]
AdminRestartMap[edit]
BasePath[edit]
shows the path to the specified team's base or other main objective
BecomeActive[edit]
BehindView[edit]
Camera[edit]
Overrides: PlayerController.Camera
Change Camera mode - only in single player
Parameters:
- New - camera mode to set
Disconnect[edit]
DropFlag[edit]
FlushDebug[edit]
FOV[edit]
Overrides: PlayerController.FOV
GetPlayerLoc[edit]
debug command for bug reports
HideQuickPick[edit]
Hide the Quick Pick Scene
Music[edit]
NextWeapon[edit]
Overrides: PlayerController.NextWeapon
PlayVehicleHorn[edit]
PrevWeapon[edit]
Overrides: PlayerController.PrevWeapon
RetrieveSettingsFromProfile[edit]
Gathers player settings from the client's profile.
SetAutoTaunt[edit]
ShowCommandMenu[edit]
Stub - by default bound to "V" on the keyboard
ShowMap[edit]
ShowMenu[edit]
Overrides: PlayerController.ShowMenu
ShowQuickPick[edit]
Show the Quick Pick Scene
SwitchWeapon[edit]
Taunt[edit]
ToggleMelee[edit]
ToggleMinimap[edit]
ToggleQuickPickOff[edit]
Turn the QuickPick System off
ToggleScreenShotMode[edit]
ToggleSpeaking[edit]
turns on/off voice chat/recognition
ToggleTranslocator[edit]
Use[edit]
Overrides: PlayerController.Use
Entry point function for player interactions with the world, re-directs to ServerUse.