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UE3:UTPowerCorePanel_Content (UT3)

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UT3 Object >> Actor >> UTPowerCorePanel >> UTPowerCorePanel_Content
Package: 
UTGameContent
Direct subclass:
UTPowerNodePanel

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bCollideActors True
bGameRelevant True
bNoEncroachCheck True
bProjTarget True
BreakSound SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CorePanelBreakCue'
CollisionComponent StaticMeshComponent'GibMesh'
Components[0] DynamicLightEnvironmentComponent'PanelLightEnvironmentComp'
Components[1] StaticMeshComponent'GibMesh'
HitSound SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CorePanelImpactCue'
LifeSpan 8.0
Mesh StaticMeshComponent'GibMesh'
Physics PHYS_RigidBody
TickGroup TG_PostAsyncWork

Subobjects[edit]

GibMesh[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
BlockActors False
bNotifyRigidBodyCollision True
bUseAsOccluder False
CachedCullDistance 8000.0
CastShadow False
CullDistance 8000.0
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTPowerCorePanel_Content:PanelLightEnvironmentComp'
RBCollideWithChannels
Member Value
Default True
EffectPhysics True
GameplayPhysics True
Pawn True
Vehicle True
Scale 0.6
ScriptRigidBodyCollisionThreshold 10.0
StaticMesh StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Power_Core_Panel'

PanelLightEnvironmentComp[edit]

Class: Engine.DynamicLightEnvironmentComponent

Property Value
AmbientGlow
Member Value
A 1.0
B 0.8
G 0.8
R 0.8
bCastShadows False
bDynamic False