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UE3:UTRemoteRedeemer_Content (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> UTRemoteRedeemer >> UTRemoteRedeemer_Content
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
AccelRate 2000.0
AirSpeed 1000.0
BaseEyeHeight 0.0
bAttachDriver False
bBlockActors False
bCanTeleport False
bCanUse False
bCollideActors False
bDirectHitWall True
bNetInitialRotation True
bSimulateGravity False
bSpecialHUD True
CameraEffect PostProcessChain'UN_LensTypes.RedeemerPostProcess'
Components[1] AudioComponent'AmbientSoundComponent'
Components[2] StaticMeshComponent'WRocketMesh'
Components[3] UTParticleSystemComponent'TrailComponent'
DriverDamageMult 1.0
EyeHeight 0.0
LandMovementState 'PlayerFlying'
NetPriority 3.0
PawnAmbientSound AudioComponent'AmbientSoundComponent'
Physics PHYS_Flying
RedeemerProjClass Class'UTGameContent.UTProj_Redeemer'
TeamCameraMaterials[0] MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Red'
TeamCameraMaterials[1] MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Blue'
Trail UTParticleSystemComponent'TrailComponent'

Subobjects[edit]

AmbientSoundComponent[edit]

Class: Engine.AudioComponent

Property Value
bShouldRemainActiveIfDropped True
bStopWhenOwnerDestroyed True

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTRemoteRedeemer.CollisionCylinder

Property Value
BlockActors False
CollisionHeight 12.0
CollisionRadius 20.0
Translation
Member Value
X 40.0
Y 0.0
Z 0.0

TrailComponent[edit]

Class: UTGame.UTParticleSystemComponent

Property Value
bOwnerNoSee True

WRocketMesh[edit]

Class: Engine.StaticMeshComponent

Property Value
BlockActors False
BlockRigidBody False
bOwnerNoSee True
bUseAsOccluder False
CachedCullDistance 20000.0
CollideActors False
CullDistance 20000.0
Scale 3.0
StaticMesh StaticMesh'WP_AVRiL.Mesh.S_WP_AVRiL_Missile'
Translation
Member Value
X 32.0
Y 0.0
Z 0.0