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UE3:UTRemoteRedeemer_Content (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> UTRemoteRedeemer >> UTRemoteRedeemer_Content
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
AccelRate 2000.0
AirSpeed 1000.0
BaseEyeHeight 0.0
bAttachDriver False
bBlockActors False
bCanTeleport False
bCanUse False
bCollideActors False
bDirectHitWall True
bNetInitialRotation True
bSimulateGravity False
bSpecialHUD True
CameraEffect PostProcessChain'UN_LensTypes.RedeemerPostProcess'
Components[1] AudioComponent'AmbientSoundComponent'
Components[2] StaticMeshComponent'WRocketMesh'
Components[3] UTParticleSystemComponent'TrailComponent'
DriverDamageMult 1.0
EyeHeight 0.0
LandMovementState 'PlayerFlying'
NetPriority 3.0
PawnAmbientSound AudioComponent'AmbientSoundComponent'
Physics PHYS_Flying
RedeemerProjClass Class'UTGameContent.UTProj_Redeemer'
TeamCameraMaterials[0] MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Red'
TeamCameraMaterials[1] MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Blue'
Trail UTParticleSystemComponent'TrailComponent'

Subobjects

AmbientSoundComponent

Class: Engine.AudioComponent

Property Value
bShouldRemainActiveIfDropped True
bStopWhenOwnerDestroyed True

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTRemoteRedeemer.CollisionCylinder

Property Value
BlockActors False
CollisionHeight 12.0
CollisionRadius 20.0
Translation
Member Value
X 40.0
Y 0.0
Z 0.0

TrailComponent

Class: UTGame.UTParticleSystemComponent

Property Value
bOwnerNoSee True

WRocketMesh

Class: Engine.StaticMeshComponent

Property Value
BlockActors False
BlockRigidBody False
bOwnerNoSee True
bUseAsOccluder False
CachedCullDistance 20000.0
CollideActors False
CullDistance 20000.0
Scale 3.0
StaticMesh StaticMesh'WP_AVRiL.Mesh.S_WP_AVRiL_Missile'
Translation
Member Value
X 32.0
Y 0.0
Z 0.0