I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:UTSeqAct_EnterVehicle (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 06:02, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 8))

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_EnterVehicle
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'UTSeqAct_EnterVehicle'[edit]

SeatIndex[edit]

Type: int

index of the seat of the vehicle the bot should use, or -1 for auto-select

Default value: -1

Default values[edit]

Property Value
bCallHandler False
ObjCategory "Pawn"
ObjName "Enter Vehicle"
VariableLinks[0]
Member Value
MaxVars 1
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Vehicle/Vehicle Factory"
MaxVars 1

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.