Cogito, ergo sum

Difference between revisions of "UE3:UTSeqAct HealDamage (UDK)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Talk)
 
(class was removed)
 
Line 1: Line 1:
 +
{{delete|class no longer exists}}
 
{{UE3:UTSeqAct_HealDamage (UT3)}}
 
{{UE3:UTSeqAct_HealDamage (UT3)}}

Latest revision as of 07:42, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage >> UTSeqAct_HealDamage
Package: 
UTGame
This class in other games:
UT3

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UTSeqAct_HealDamage'[edit]

bSuperHeal[edit]

Type: bool

heal UTPawns up to SuperHealthMax instead of their normal max health

Default values[edit]

Property Value
HandlerName 'OnHealDamage'
ObjName "Heal Damage (UT)"