Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTSeqAct_HealDamage (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_HealDamage >> UTSeqAct_HealDamage |
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Properties
Property group 'UTSeqAct_HealDamage'
bSuperHeal
Type: bool
heal UTPawns up to SuperHealthMax instead of their normal max health
Default values
Property | Value |
---|---|
HandlerName | 'OnHealDamage' |
ObjName | "Heal Damage (UT)" |