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UE3:UTSeqAct_SpawnProjectile (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_SpawnProjectile
Package: 
UTGame
This class in other games:
UT3

spawns a projectile at a certain location that moves toward the given location with the given Instigator

Properties[edit]

Property group 'UTSeqAct_SpawnProjectile'[edit]

ProjectileClass[edit]

Type: class<Projectile>

Class of projectile to spawn

Default values[edit]

Property Value
bCallHandler False
ObjName "Spawn Projectile"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Vector'
LinkDesc "Spawn Location"
MaxVars 1
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Vector'
LinkDesc "Target Location"
MaxVars 1
VariableLinks[2]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Instigator"
MaxVars 1
MinVars 0

Events[edit]

Activated[edit]

event Activated ()

Overrides: SequenceOp.Activated

Called when this event is activated.