Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTSkelControl_MantaFlaps (UDK)
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Object >> AnimObject >> SkelControlBase >> SkelControlSingleBone >> UTSkelControl_MantaFlaps |
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Properties[edit]
Property group 'Manta'[edit]
MaxPitch[edit]
Type: float
Default value: 30.0
Internal variables[edit]
LeftFlapControl[edit]
Type: name
Default value: 'left_flap'
MaxPitchChange[edit]
Type: float
Max pitch change per second
Default value: 10000.0
MaxPitchTime[edit]
Type: float
1/MaxPitchTime is minimum time to go from 0 to max pitch
Default value: 4.0
OldZPitch[edit]
Type: float
RightFlapControl[edit]
Type: name
Default value: 'right_flap'
Default values[edit]
Property | Value |
---|---|
bApplyRotation | True |
bIgnoreWhenNotRendered | True |
BoneRotationSpace | BCS_ActorSpace |