Always snap to grid

UE3:UTSlimeVolume (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Actor >> Brush >> Volume >> PhysicsVolume >> WaterVolume >> UTSlimeVolume
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bPainCausing True
DamagePerSec 7.0
DamageType Class'UTGame.UTDmgType_Slime'
EntrySound SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepLandCue'
ExitSound SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepCue'
FluidFriction 5.0
TerminalVelocity 1500.0

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: WaterVolume.BrushComponent0

No new values.