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UE3:UTTeleporter (UDK)
Object >> Actor >> NavigationPoint >> Teleporter >> UTTeleporterBase >> UTTeleporter |
- Package:
- UTGameContent
- This class in other games:
- UT3
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UT version of the teleporter with custom effects
Properties[edit]
Property group 'UTTeleporter'[edit]
TeleporterBaseMesh[edit]
Type: StaticMeshComponent
The base of the teleporter. We hold a reference to it so that it gets serialized to disk, and so we can statically light it.
Default value: StaticMeshComponent'StaticMeshComponent0'
Internal variables[edit]
PortalEffect[edit]
Type: ParticleSystemComponent
component that plays the render-to-texture portal effect
Default value: ParticleSystemComponent'ParticleSystemComponent1'
Default values[edit]
Property | Value |
---|---|
Components[0] | SpriteComponent'Sprite2' |
Components[1] | ArrowComponent'Arrow' |
Components[2] | CylinderComponent'CollisionCylinder' |
Components[3] | PathRenderingComponent'PathRenderer' |
Components[4] | AudioComponent'AmbientSound' |
Components[5] | StaticMeshComponent'StaticMeshComponent0' |
Components[6] | ParticleSystemComponent'ParticleSystemComponent0' |
Components[7] | ParticleSystemComponent'ParticleSystemComponent1' |
PortalCaptureComponent | SceneCapture2DComponent'SceneCapture2DComponent0' |
PortalMaterial | Material'Pickups.Base_Teleporter.Material.M_T_Pickups_Teleporter_Portal_Destination' |
Subobjects[edit]
AmbientSound[edit]
Class: Engine.AudioComponent
Inherits from: UTTeleporterBase.AmbientSound
No new values.
Arrow[edit]
Class: Engine.ArrowComponent
Inherits from: UTTeleporterBase.Arrow
Property | Value |
---|---|
ReplacementPrimitive | None |
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTTeleporterBase.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |
ParticleSystemComponent0[edit]
Class: Engine.ParticleSystemComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ReplacementPrimitive | None | ||||||||
Template | ParticleSystem'Pickups.Base_Teleporter.Effects.P_Pickups_Teleporter_Base_Idle' | ||||||||
Translation |
|
ParticleSystemComponent1[edit]
Class: Engine.ParticleSystemComponent
Property | Value |
---|---|
ReplacementPrimitive | None |
Template | ParticleSystem'Pickups.Base_Teleporter.Effects.P_Pickups_Teleporter_Idle' |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: UTTeleporterBase.PathRenderer
Property | Value |
---|---|
ReplacementPrimitive | None |
SceneCapture2DComponent0[edit]
Class: Engine.SceneCapture2DComponent
Property | Value |
---|---|
bSkipUpdateIfOwnerOccluded | True |
bUpdateMatrices | False |
FarPlane | -1.0 |
FrameRate | 15.0 |
MaxStreamingUpdateDist | 1000.0 |
MaxUpdateDist | 1000.0 |
NearPlane | 10.0 |
Sprite2[edit]
Class: Engine.SpriteComponent
Inherits from: UTTeleporterBase.Sprite2
Property | Value |
---|---|
ReplacementPrimitive | None |
StaticMeshComponent0[edit]
Class: Engine.StaticMeshComponent
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bCastDynamicShadow | False | ||||||||
bForceDirectLightMap | True | ||||||||
BlockNonZeroExtent | False | ||||||||
bUseAsOccluder | False | ||||||||
ReplacementPrimitive | None | ||||||||
Scale | 1.25 | ||||||||
StaticMesh | StaticMesh'Pickups.Base_Powerup.Mesh.S_Pickups_Base_Powerup01' | ||||||||
Translation |
|
Instance functions[edit]
InitializePortalEffect[edit]
Overrides: UTTeleporterBase.InitializePortalEffect