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UE3:UTUIPanel_SingleMap (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUIPanel_SingleMap
Package: 
UTGame
Implemented interfaces
UIDataStoreSubscriber
This class in other games:
UT3

Single map secreen for UT3.

Properties[edit]

DescriptionLabel[edit]

Type: UILabel

Modifiers: transient

Description label for the map.

DescriptionScroller[edit]

Type: UIScrollFrame

Modifiers: transient

scrollframe which contains the description label - allows the player to read long descriptions

MapList[edit]

Type: UTUIList

Modifiers: transient

List of maps widget.

MapPreviewImage[edit]

Type: UIImage

Modifiers: transient

Preview image for a map.

NumPlayersLabel[edit]

Type: UILabel

Modifiers: transient

NumPlayers label for the map.

Subobjects[edit]

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UTTabPage.WidgetEventComponent

No new values.

Delegates[edit]

OnMapSelected[edit]

delegate OnMapSelected ()

Delegate for when the user selects a map on this page.

Functions[edit]

Events[edit]

PostInitialize[edit]

event PostInitialize ()

Overrides: UIScreenObject.PostInitialize

Post initialization event - Setup widget delegates.

Other instance functions[edit]

GetCurrentGameMode[edit]

function name GetCurrentGameMode ()

Returns:

Returns the current game mode.

GetSelectedMap[edit]

function string GetSelectedMap ()

Returns:

Returns the currently selected map.

OnMapList_SubmitSelection[edit]

function OnMapList_SubmitSelection (UIList Sender, optional int PlayerIndex)

Called when the user changes the current list index.

Parameters:

  • Sender - the list that is submitting the selection

OnMapList_ValueChanged[edit]

function OnMapList_ValueChanged (UIObject Sender, optional int PlayerIndex)

Called when the user presses Enter (or any other action bound to UIKey_SubmitListSelection) while this list has focus.

Parameters:

  • Sender - the list that is submitting the selection

SetPreviewImageMarkup[edit]

function SetPreviewImageMarkup (string InMarkup)

Changes the preview image for a map.

SetupMapCycle[edit]

function SetupMapCycle (string SelectedMap)

Sets up a map cycle consisting of 1 map.