Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTUI_Widget (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget |
- Package:
- UTGame
- Direct subclasses:
- UTDrawPanel, UTUIButtonBar, UTUIOptionButton, UTUI_HudWidget
- This class in other games:
- UT3
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Our Widgets are collections of UIObjects that are group together with the glue logic to make them tick.
Properties[edit]
bRequiresTick[edit]
Type: bool
If true, this object require tick
UTSceneOwner[edit]
Type: UTUIScene
Cached link to the UTUIScene that owns this widget
Subobjects[edit]
WidgetEventComponent[edit]
Class: Engine.UIComp_Event
Inherits from: UIObject.WidgetEventComponent
No new values.
Instance functions[edit]
FindDataStore[edit]
function UIDataStore FindDataStore (name DataStoreTag)
Returns:
- Returns a datastore given its tag.
GetPlayerControllerId[edit]
Returns:
- Returns the controller id of a player given its player index.
NotifyGameSessionEnded[edit]
function NotifyGameSessionEnded ()