Gah - a solution with more questions. – EntropicLqd

Difference between revisions of "UE3:UTVWeap LeviathanTurretStinger (UT3)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Auto-generated page)
 
(Talk)
 
Line 32: Line 32:
 
|-
 
|-
 
| {{tl|FireInterval||Weapon}}[0]
 
| {{tl|FireInterval||Weapon}}[0]
| 0.0
+
| 0.1
 
|-
 
|-
 
| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]
 
| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]
Line 44: Line 44:
 
|-
 
|-
 
| {{tl|ItemName||Inventory}}
 
| {{tl|ItemName||Inventory}}
| "Stinger-Geschützturm"
+
| "Stinger Turret"
 +
|-
 +
| {{tl|Spread||Weapon}}[0]
 +
| 0.0675
 
|-
 
|-
 
| {{tl|VehicleClass||UTVehicleWeapon}}
 
| {{tl|VehicleClass||UTVehicleWeapon}}

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_LeviathanTurretBase >> UTVWeap_LeviathanTurretStinger
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
DefaultImpactEffect
Member Value
ParticleTemplate ParticleSystem'VH_Hellbender.Effects.P_VH_Hellbender_PrimeAltImpact'
Sound SoundCue'A_Weapon_ShockRifle.Cue.A_Weapon_SR_AltFireImpactCue'
FireInterval[0] 0.1
FireTriggerTags[0] 'TurretStingerMF'
InstantHitDamage[0] 40.0
InstantHitDamageTypes[0] Class'UTGameContent.UTDmgType_LeviathanShard'
ItemName "Stinger Turret"
Spread[0] 0.0675
VehicleClass Class'UTGameContent.UTVehicle_Leviathan_Content'
WeaponFireSnd[0] SoundCue'A_Weapon_Stinger.Weapons.A_Weapon_Stinger_FireAltCue'

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVWeap_LeviathanTurretBase.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVWeap_LeviathanTurretBase.PickupMesh

No new values.