Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE3:UTVWeap TurretStinger (UT3)"

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|-
 
|-
 
| {{tl|FireInterval||Weapon}}[0]
 
| {{tl|FireInterval||Weapon}}[0]
| 0.0
+
| 0.1
 
|-
 
|-
 
| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]
 
| {{tl|FireTriggerTags||UTVehicleWeapon}}[0]
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|-
 
|-
 
| {{tl|ItemName||Inventory}}
 
| {{tl|ItemName||Inventory}}
| "Stinger-Geschützturm"
+
| "Stinger Turret"
 
|-
 
|-
 
| {{tl|VehicleClass||UTVehicleWeapon}}
 
| {{tl|VehicleClass||UTVehicleWeapon}}

Latest revision as of 08:40, 23 May 2008

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_TurretStinger
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bZoomedFireMode[1] 1
DefaultImpactEffect
Member Value
ParticleTemplate ParticleSystem'VH_Hellbender.Effects.P_VH_Hellbender_PrimeAltImpact'
Sound SoundCue'A_Weapon_ShockRifle.Cue.A_Weapon_SR_AltFireImpactCue'
FireInterval[0] 0.1
FireTriggerTags[0] 'TurretFireRight'
FireTriggerTags[1] 'TurretFireLeft'
ItemName "Stinger Turret"
VehicleClass Class'UTGameContent.UTVehicle_ShieldedTurret_Stinger'
WeaponFireSnd[0] SoundCue'A_Weapon_Stinger.Weapons.A_Weapon_Stinger_FireAltCue'
WeaponFireTypes[0] EWFT_Projectile
WeaponFireTypes[1] EWFT_None
WeaponProjectiles[0] Class'UTGameContent.UTProj_TurretShard'
ZoomedRate 60.0
ZoomedTargetFOV 20.0

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTVehicleWeapon.FirstPersonMesh

No new values.

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleWeapon.PickupMesh

No new values.