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UE3:UTVehicleFactory_Scorpion (UDK)

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UDK Object >> Actor >> NavigationPoint >> UTVehicleFactory >> UTVehicleFactory_Scorpion
Package: 
UTGameContent
This class in other games:
UT3


Default values[edit]

Property Value
Components[0] ArrowComponent'Arrow'
Components[1] CylinderComponent'CollisionCylinder'
Components[2] PathRenderingComponent'PathRenderer'
Components[3] DynamicLightEnvironmentComponent'MyLightEnvironment'
Components[4] SkeletalMeshComponent'SVehicleMesh'
DrawScale 1.2
VehicleClassPath "UTGameContent.UTVehicle_Scorpion_Content"

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTVehicleFactory.Arrow

Property Value
ReplacementPrimitive None

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicleFactory.CollisionCylinder

Property Value
CollisionHeight 80.0
CollisionRadius 120.0
ReplacementPrimitive None
Translation
Member Value
X -45.0
Y 0.0
Z -10.0

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicleFactory.MyLightEnvironment

No new values.

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTVehicleFactory.PathRenderer

Property Value
ReplacementPrimitive None

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicleFactory.SVehicleMesh

Property Value
ReplacementPrimitive None
SkeletalMesh SkeletalMesh'VH_Scorpion.Mesh.SK_VH_Scorpion_001'
Translation
Member Value
X 0.0
Y 0.0
Z -70.0