Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE3:WindDirectionalSource (UDK)"

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Revision as of 05:24, 17 January 2010

UDK Object >> Actor >> Info >> WindDirectionalSource
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'WindDirectionalSource'

Component

Type: WindDirectionalSourceComponent

Modifiers: const, editconst


Default value: WindDirectionalSourceComponent'WindDirectionalSourceComponent0'

Default values

Property Value
bNoDelete True
CollisionType COLLIDE_CustomDefault
Components[1] WindDirectionalSourceComponent'WindDirectionalSourceComponent0'
Components[2] ArrowComponent'ArrowComponent0'

Subobjects

ArrowComponent0

Class: Engine.ArrowComponent

Property Value
ArrowColor
Member Value
A 255
B 255
G 200
R 150
bTreatAsASprite True
ReplacementPrimitive None

Sprite

Class: Engine.SpriteComponent

Inherits from: Info.Sprite

Property Value
ReplacementPrimitive None

WindDirectionalSourceComponent0

Class: Engine.WindDirectionalSourceComponent

No new values.