Gah - a solution with more questions. – EntropicLqd

Difference between revisions of "Unreal Wiki:Scratchpad"

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===UT2004 Actor CLassTree
 
===UT2004 Actor CLassTree
 
[[UE2:Actor_Class_Hierarchy_(UT2004)]]
 
[[UE2:Actor_Class_Hierarchy_(UT2004)]]
 
+[[UE2:Actor_(UT2004)|Actor]]
 
++[[UE2:AimedAttachment_(UT2004)|AimedAttachment]]
 
++[[UE2:Brush_(UT2004)|Brush]]
 
+++[[UE2:Volume_(UT2004)|Volume]]
 
++[[UE2:Controller_(UT2004)|Controller]]
 
+++[[UE2:AIController_(UT2004)|AIController]]
 
++++[[UE2:ScriptedController_(UT2004)|ScriptedController]]
 
+++++[[UE2:Bot_(UT2004)|Bot]]
 
++++++[[UE2:XBot_(UT2004)|xBot]]
 
+++[[UE2:PlayerController_(UT2004)|PlayerController]]
 
++++[[UE2:Camera_(UT2004)|Camera]]
 
++++[[UE2:MessagingSpectator_(UT2004)|MessagingSpectator]]
 
+++++[[UE2:DemoRecSpectator_(UT2004)|DemoRecSpectator]]
 
+++++[[UE2:UTServerAdminSpectator_(UT2004)|UTServerAdminSpectator]]
 
++++[[UE2:UnrealPlayer_(UT2004)|UnrealPlayer]]
 
+++++[[UE2:CinematicPlayer_(UT2004)|CinematicPlayer]]
 
+++++[[UE2:XPlayer_(UT2004)|xPlayer]]
 
++[[UE2:DamageType_(UT2004)|DamageType]] >>
 
++[[UE2:Effects_(UT2004)|Effects]]
 
++[[UE2:Emitter_(UT2004)|Emitter]]
 
+++[[UE2:NetworkEmitter_(UT2004)|NetworkEmitter]]
 
++[[UE2:Gib_(UT2004)|Gib]]
 
++[[UE2:HUD_(UT2004)|HUD]] >>
 
++[[UE2:Info_(UT2004)|Info]]
 
+++[[UE2:Combo_(UT2004)|Combo]]
 
+++[[UE2:FluidSurfaceInfo_(UT2004)|FluidSurfaceInfo]]
 
+++[[UE2:GameInfo_(UT2004)|GameInfo]]
 
++++[[UE2:CinematicGame_(UT2004)|CinematicGame]]
 
++++[[UE2:UnrealMPGameInfo_(UT2004)|UnrealMPGameInfo]]
 
+++++[[UE2:DeathMatch_(UT2004)|DeathMatch]]
 
++++++[[UE2:TeamGame_(UT2004)|TeamGame]]
 
+++++++[[UE2:CTFGame_(UT2004)|CTFGame]]
 
++++++++[[UE2:XCTFGame_(UT2004)|xCTFGame]]
 
+++++++[[UE2:XBombingRun_(UT2004)|xBombingRun]]
 
+++++++[[UE2:XDoubleDom_(UT2004)|xDoubleDom]]
 
+++++++[[UE2:XTeamGame_(UT2004)|xTeamGame]]
 
++++++++[[UE2:ASGameInfo_(UT2004)|ASGameInfo]]
 
++++++++[[UE2:Invasion_(UT2004)|Invasion]]
 
++++++++[[UE2:ONSOnslaughtGame_(UT2004)|ONSOnslaughtGame]]
 
+++++++[[UE2:XDeathMatch_(UT2004)|xDeathMatch]]
 
++++++++[[UE2:BossDM_(UT2004)|BossDM]]
 
+++[[UE2:Mutator_(UT2004)|Mutator]]
 
++[[UE2:Inventory_(UT2004)|Inventory]]
 
+++[[UE2:Ammunition_(UT2004)|Ammunition]]
 
++++[[UE2:BallAmmo_(UT2004)|BallAmmo]]
 
++++[[UE2:BioAmmo_(UT2004)|BioAmmo]]
 
++++[[UE2:FlakAmmo_(UT2004)|FlakAmmo]]
 
++++[[UE2:GrenadeAmmo_(UT2004)|GrenadeAmmo]]
 
++++[[UE2:LinkAmmo_(UT2004)|LinkAmmo]]
 
++++[[UE2:MinigunAmmo_(UT2004)|MinigunAmmo]]
 
++++[[UE2:RedeemerAmmo_(UT2004)|RedeemerAmmo]]
 
++++[[UE2:RocketAmmo_(UT2004)|RocketAmmo]]
 
++++[[UE2:ShieldAmmo_(UT2004)|ShieldAmmo]]
 
++++[[UE2:ShockAmmo_(UT2004)|ShockAmmo]]
 
++++[[UE2:SuperShockAmmo_(UT2004)|SuperShockAmmo]]
 
++++[[UE2:SniperAmmo_(UT2004)|SniperAmmo]]
 
++++[[UE2:TransAmmo_(UT2004)|TransAmmo]]
 
+++[[UE2:KeyInventory_(UT2004)|KeyInventory]]
 
+++[[UE2:Powerups_(UT2004)|Powerups]]
 
++++[[UE2:Armor_(UT2004)|Armor]]
 
+++[[UE2:Weapon_(UT2004)|Weapon]]
 
++++[[UE2:AssaultRifle_(UT2004)|AssaultRifle]]
 
++++[[UE2:BallLauncher_(UT2004)|BallLauncher]]
 
++++[[UE2:BioRifle_(UT2004)|BioRifle]]
 
++++[[UE2:FlakCannon_(UT2004)|FlakCannon]]
 
++++[[UE2:LinkGun_(UT2004)|LinkGun]]
 
++++[[UE2:Minigun_(UT2004)|Minigun]]
 
++++[[UE2:Painter_(UT2004)|Painter]]
 
++++[[UE2:Redeemer_(UT2004)|Redeemer]]
 
++++[[UE2:RocketLauncher_(UT2004)|RocketLauncher]]
 
++++[[UE2:ShieldGun_(UT2004)|ShieldGun]]
 
++++[[UE2:ShockRifle_(UT2004)|ShockRifle]]
 
+++++[[UE2:SuperShockRifle_(UT2004)|SuperShockRifle]]
 
++++++[[UE2:ZoomSuperShockRifle_(UT2004)|ZoomSuperShockRifle]]
 
++++[[UE2:SniperRifle_(UT2004)|SniperRifle]]
 
++++[[UE2:TransLauncher_(UT2004)|TransLauncher]]
 
++[[UE2:InventoryAttachment_(UT2004)|InventoryAttachment]]
 
+++[[UE2:WeaponAttachment_(UT2004)|WeaponAttachment]]
 
++[[UE2:KActor_(UT2004)|KActor]]
 
+++[[UE2:KConstraint_(UT2004)|KConstraint]]
 
++++[[UE2:KBSJoint_(UT2004)|KBSJoint]]
 
++++[[UE2:KCarWheelJoint_(UT2004)|KCarWheelJoint]]
 
++++[[UE2:KConeLimit_(UT2004)|KConeLimit]]
 
++++[[UE2:KHinge_(UT2004)|KHinge]]
 
+++[[UE2:KTire_(UT2004)|KTire]]
 
++++[[UE2:BulldogTire_(UT2004)|BulldogTire]]
 
++[[UE2:Keypoint_(UT2004)|Keypoint]]
 
+++[[UE2:AIScript_(UT2004)|AIScript]]
 
++++[[UE2:ScriptedSequence_(UT2004)|ScriptedSequence]]
 
+++++[[UE2:ScriptedTrigger_(UT2004)|ScriptedTrigger]]
 
+++++[[UE2:UnrealScriptedSequence_(UT2004)|UnrealScriptedSequence]]
 
++[[UE2:AmbientSound_(UT2004)|AmbientSound]]
 
++[[UE2:Light_(UT2004)|Light]] >>
 
++[[UE2:MeshEffect_(UT2004)|MeshEffect]]
 
++[[UE2:NavigationPoint_(UT2004)|NavigationPoint]] >>
 
++[[UE2:NetworkTrigger_(UT2004)|NetworkTrigger]]
 
++[[UE2:Pawn_(UT2004)|Pawn]]
 
+++[[UE2:RedeemerWarhead_(UT2004)|RedeemerWarhead]]
 
+++[[UE2:Scout_(UT2004)|Scout]]
 
+++[[UE2:UnrealPawn_(UT2004)|UnrealPawn]]
 
++++[[UE2:XIntroPawn_(UT2004)|xIntroPawn]]
 
++++[[UE2:XPawn_(UT2004)|xPawn]]
 
+++++[[UE2:Monster_(UT2004)|Monster]]
 
+++[[UE2:Vehicle_(UT2004)|Vehicle]]
 
++++[[UE2:ASVehicle_(UT2004)|ASVehicle]]
 
+++++[[UE2:ASTurret_(UT2004)|ASTurret]]
 
++++++[[UE2:ASTurret_BallTurret_(UT2004)|ASTurret_BallTurret]]
 
++++++[[UE2:ASTurret_IonCannon_(UT2004)|ASTurret_IonCannon]]
 
++++++[[UE2:ASTurret_LinkTurret_(UT2004)|ASTurret_LinkTurret]]
 
++++++[[UE2:ASTurret_Minigun_(UT2004)|ASTurret_Minigun]]
 
+++++[[UE2:ASVehicle_Sentinel_(UT2004)|ASVehicle_Sentinel]]
 
++++++[[UE2:ASVehicle_Sentinel_Ceiling_(UT2004)|ASVehicle_Sentinel_Ceiling]]
 
++++++[[UE2:ASVehicle_Sentinel_Floor_(UT2004)|ASVehicle_Sentinel_Floor]]
 
+++++[[UE2:ASVehicle_SpaceFighter_(UT2004)|ASVehicle_SpaceFighter]]
 
++++++[[UE2:ASVehicle_SpaceFighter_Human_(UT2004)|ASVehicle_SpaceFighter_Human]]
 
+++++++[[UE2:ASVehicle_SpaceFighter_Skaarj_(UT2004)|ASVehicle_SpaceFighter_Skaarj]]
 
++++[[UE2:KVehicle_(UT2004)|KVehicle]]
 
+++++[[UE2:KCar_(UT2004)|KCar]]
 
++++++[[UE2:Bulldog_(UT2004)|Bulldog]]
 
++++[[UE2:ONSWeaponPawn_(UT2004)|ONSWeaponPawn]]
 
+++++[[UE2:ONSArtillerySideGunPawn_(UT2004)|ONSArtillerySideGunPawn]]
 
+++++[[UE2:ONSDualACGatlingGunPawn_(UT2004)|ONSDualACGatlingGunPawn]]
 
+++++[[UE2:ONSMASSideGunPawn_(UT2004)|ONSMASSideGunPawn]]
 
+++++[[UE2:ONSPRVRearGunPawn_(UT2004)|ONSPRVRearGunPawn]]
 
+++++[[UE2:ONSPRVSideGunPawn_(UT2004)|ONSPRVSideGunPawn]]
 
+++++[[UE2:ONSStationaryWeaponPawn_(UT2004)|ONSStationaryWeaponPawn]]
 
++++++[[UE2:ONSManualGunPawn_(UT2004)|ONSManualGunPawn]]
 
+++++[[UE2:ONSTankSecondaryTurretPawn_(UT2004)|ONSTankSecondaryTurretPawn]]
 
++++++[[UE2:ONSTankSecondaryTurretPawn_IonPlasma_(UT2004)|ONSTankSecondaryTurretPawn_IonPlasma]]
 
++++[[UE2:SVehicle_(UT2004)|SVehicle]]
 
+++++[[UE2:ONSVehicle_(UT2004)|ONSVehicle]]
 
++++++[[UE2:ONSChopperCraft_(UT2004)|ONSChopperCraft]]
 
+++++++[[UE2:ONSAttackCraft_(UT2004)|ONSAttackCraft]]
 
++++++++[[UE2:ONSDualAttackCraft_(UT2004)|ONSDualAttackCraft]] '''(UT2004 Bonus Pack)'''
 
++++++[[UE2:ONSHoverCraft_(UT2004)|ONSHoverCraft]]
 
+++++++[[UE2:ONSHoverBike_(UT2004)|ONSHoverBike]]
 
++++++[[UE2:ONSPlaneCraft_(UT2004)|ONSPlaneCraft]]
 
+++++++[[UE2:ONSBomber_(UT2004)|ONSBomber]]
 
++++++[[UE2:ONSTreadCraft_(UT2004)|ONSTreadCraft]]
 
+++++++[[UE2:ONSHoverTank_(UT2004)|ONSHoverTank]]
 
+++++++[[UE2:ONSHoverTank_IonPlasma_(UT2004)|ONSHoverTank_IonPlasma]]
 
++++++[[UE2:ONSWheeledCraft_(UT2004)|ONSWheeledCraft]]
 
+++++++[[UE2:ONSArtillery_(UT2004)|ONSArtillery]] '''(UT2004 Bonus Pack)'''
 
+++++++[[UE2:ONSGenericSD_(UT2004)|ONSGenericSD]]
 
+++++++[[UE2:ONSMobileAssaultStation_(UT2004)|ONSMobileAssaultStation]]
 
+++++++[[UE2:ONSPRV_(UT2004)|ONSPRV]]
 
+++++++[[UE2:ONSRV_(UT2004)|ONSRV]]
 
+++++++[[UE2:ONSShockTank_(UT2004)|ONSShockTank]] '''(UT2004 Bonus Pack)'''
 
++[[UE2:Pickup_(UT2004)|Pickup]]   
 
+++[[UE2:Ammo_(UT2004)|Ammo]]
 
++++[[UE2:UTAmmoPickup_(UT2004)|UTAmmoPickup]]
 
+++++[[UE2:AssaultAmmoPickup_(UT2004)|AssaultAmmoPickup]]
 
+++++[[UE2:BioAmmoPickup_(UT2004)|BioAmmoPickup]]
 
+++++[[UE2:FlakAmmoPickup_(UT2004)|FlakAmmoPickup]]
 
+++++[[UE2:LinkAmmoPickup_(UT2004)|LinkAmmoPickup]]
 
+++++[[UE2:MinigunAmmoPickup_(UT2004)|MinigunAmmoPickup]]
 
+++++[[UE2:RocketAmmoPickup_(UT2004)|RocketAmmoPickup]]
 
+++++[[UE2:ShockAmmoPickup_(UT2004)|ShockAmmoPickup]]
 
+++++[[UE2:SniperAmmoPickup_(UT2004)|SniperAmmoPickup]]
 
++++[[UE2:ArmorPickup_(UT2004)|ArmorPickup]]     
 
++++[[UE2:KeyPickup_(UT2004)|KeyPickup]]
 
++++[[UE2:TournamentPickup_(UT2004)|TournamentPickup]]
 
+++++[[UE2:AdrenalinePickup_(UT2004)|AdrenalinePickup]]
 
+++++[[UE2:ShieldPickup_(UT2004)|ShieldPickup]]
 
++++++[[UE2:ShieldPack_(UT2004)|ShieldPack]]
 
+++++[[UE2:TournamentHealth_(UT2004)|TournamentHealth]]
 
++++++[[UE2:HealthPack_(UT2004)|HealthPack]]
 
++++++[[UE2:MiniHealthPack_(UT2004)|MiniHealthPack]]
 
+++++[[UE2:UDamagePack_(UT2004)|UDamagePack]]
 
+++++[[UE2:WeaponPickup_(UT2004)|WeaponPickup]] 
 
++[[UE2:Projectile_(UT2004)|Projectile]] ''(not expanded)''
 
++[[UE2:Projector_(UT2004)|Projector]]
 
+++[[UE2:DynamicProjector_(UT2004)|DynamicProjector]]
 
++++[[UE2:BulldogHeadlight_(UT2004)|BulldogHeadlight]]
 
+++[[UE2:ShadowProjector_(UT2004)|ShadowProjector]]
 
+++[[UE2:XScorch_(UT2004)|XScorch]] ''(not expanded)''
 
++[[UE2:Triggers_(UT2004)|Triggers]] >>
 
++[[UE2:Vignette_(UT2004)|Vignette]]
 
++[[UE2:XEmitter_(UT2004)|xEmitter]]
 
+++[[UE2:ShockBeamEffect_(UT2004)|ShockBeamEffect]]
 
++++[[UE2:SuperShockBeamEffect_(UT2004)|SuperShockBeamEffect]]
 
+++++[[UE2:BlueSuperShockBeam_(UT2004)|BlueSuperShockBeam]]
 
++[[UE2:XPickUpBase_(UT2004)|xPickUpBase]]
 
+++[[UE2:HealthCharger_(UT2004)|HealthCharger]]
 
+++[[UE2:ShieldCharger_(UT2004)|ShieldCharger]]
 
+++[[UE2:SuperHealthCharger_(UT2004)|SuperHealthCharger]]
 
+++[[UE2:SuperShieldCharger_(UT2004)|SuperShieldCharger]]
 
+++[[UE2:UDamageCharger_(UT2004)|UDamageCharger]]
 
+++[[UE2:WildcardBase_(UT2004)|WildcardBase]]
 
+++[[UE2:XWeaponBase_(UT2004)|xWeaponBase]]
 
++[[UE2:XProcMesh_(UT2004)|xProcMesh]]
 
++[[UE2:XWeatherEffect_(UT2004)|xWeatherEffect]]
 

Revision as of 05:13, 14 January 2009

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==UT3 Object CLasstRee

===UT2004 Actor CLassTree UE2:Actor_Class_Hierarchy_(UT2004)