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Line 63: |
Line 63: |
| ===UT2004 Actor CLassTree | | ===UT2004 Actor CLassTree |
| [[UE2:Actor_Class_Hierarchy_(UT2004)]] | | [[UE2:Actor_Class_Hierarchy_(UT2004)]] |
− |
| |
− | +[[UE2:Actor_(UT2004)|Actor]]
| |
− | ++[[UE2:AimedAttachment_(UT2004)|AimedAttachment]]
| |
− | ++[[UE2:Brush_(UT2004)|Brush]]
| |
− | +++[[UE2:Volume_(UT2004)|Volume]]
| |
− | ++[[UE2:Controller_(UT2004)|Controller]]
| |
− | +++[[UE2:AIController_(UT2004)|AIController]]
| |
− | ++++[[UE2:ScriptedController_(UT2004)|ScriptedController]]
| |
− | +++++[[UE2:Bot_(UT2004)|Bot]]
| |
− | ++++++[[UE2:XBot_(UT2004)|xBot]]
| |
− | +++[[UE2:PlayerController_(UT2004)|PlayerController]]
| |
− | ++++[[UE2:Camera_(UT2004)|Camera]]
| |
− | ++++[[UE2:MessagingSpectator_(UT2004)|MessagingSpectator]]
| |
− | +++++[[UE2:DemoRecSpectator_(UT2004)|DemoRecSpectator]]
| |
− | +++++[[UE2:UTServerAdminSpectator_(UT2004)|UTServerAdminSpectator]]
| |
− | ++++[[UE2:UnrealPlayer_(UT2004)|UnrealPlayer]]
| |
− | +++++[[UE2:CinematicPlayer_(UT2004)|CinematicPlayer]]
| |
− | +++++[[UE2:XPlayer_(UT2004)|xPlayer]]
| |
− | ++[[UE2:DamageType_(UT2004)|DamageType]] >>
| |
− | ++[[UE2:Effects_(UT2004)|Effects]]
| |
− | ++[[UE2:Emitter_(UT2004)|Emitter]]
| |
− | +++[[UE2:NetworkEmitter_(UT2004)|NetworkEmitter]]
| |
− | ++[[UE2:Gib_(UT2004)|Gib]]
| |
− | ++[[UE2:HUD_(UT2004)|HUD]] >>
| |
− | ++[[UE2:Info_(UT2004)|Info]]
| |
− | +++[[UE2:Combo_(UT2004)|Combo]]
| |
− | +++[[UE2:FluidSurfaceInfo_(UT2004)|FluidSurfaceInfo]]
| |
− | +++[[UE2:GameInfo_(UT2004)|GameInfo]]
| |
− | ++++[[UE2:CinematicGame_(UT2004)|CinematicGame]]
| |
− | ++++[[UE2:UnrealMPGameInfo_(UT2004)|UnrealMPGameInfo]]
| |
− | +++++[[UE2:DeathMatch_(UT2004)|DeathMatch]]
| |
− | ++++++[[UE2:TeamGame_(UT2004)|TeamGame]]
| |
− | +++++++[[UE2:CTFGame_(UT2004)|CTFGame]]
| |
− | ++++++++[[UE2:XCTFGame_(UT2004)|xCTFGame]]
| |
− | +++++++[[UE2:XBombingRun_(UT2004)|xBombingRun]]
| |
− | +++++++[[UE2:XDoubleDom_(UT2004)|xDoubleDom]]
| |
− | +++++++[[UE2:XTeamGame_(UT2004)|xTeamGame]]
| |
− | ++++++++[[UE2:ASGameInfo_(UT2004)|ASGameInfo]]
| |
− | ++++++++[[UE2:Invasion_(UT2004)|Invasion]]
| |
− | ++++++++[[UE2:ONSOnslaughtGame_(UT2004)|ONSOnslaughtGame]]
| |
− | +++++++[[UE2:XDeathMatch_(UT2004)|xDeathMatch]]
| |
− | ++++++++[[UE2:BossDM_(UT2004)|BossDM]]
| |
− | +++[[UE2:Mutator_(UT2004)|Mutator]]
| |
− | ++[[UE2:Inventory_(UT2004)|Inventory]]
| |
− | +++[[UE2:Ammunition_(UT2004)|Ammunition]]
| |
− | ++++[[UE2:BallAmmo_(UT2004)|BallAmmo]]
| |
− | ++++[[UE2:BioAmmo_(UT2004)|BioAmmo]]
| |
− | ++++[[UE2:FlakAmmo_(UT2004)|FlakAmmo]]
| |
− | ++++[[UE2:GrenadeAmmo_(UT2004)|GrenadeAmmo]]
| |
− | ++++[[UE2:LinkAmmo_(UT2004)|LinkAmmo]]
| |
− | ++++[[UE2:MinigunAmmo_(UT2004)|MinigunAmmo]]
| |
− | ++++[[UE2:RedeemerAmmo_(UT2004)|RedeemerAmmo]]
| |
− | ++++[[UE2:RocketAmmo_(UT2004)|RocketAmmo]]
| |
− | ++++[[UE2:ShieldAmmo_(UT2004)|ShieldAmmo]]
| |
− | ++++[[UE2:ShockAmmo_(UT2004)|ShockAmmo]]
| |
− | ++++[[UE2:SuperShockAmmo_(UT2004)|SuperShockAmmo]]
| |
− | ++++[[UE2:SniperAmmo_(UT2004)|SniperAmmo]]
| |
− | ++++[[UE2:TransAmmo_(UT2004)|TransAmmo]]
| |
− | +++[[UE2:KeyInventory_(UT2004)|KeyInventory]]
| |
− | +++[[UE2:Powerups_(UT2004)|Powerups]]
| |
− | ++++[[UE2:Armor_(UT2004)|Armor]]
| |
− | +++[[UE2:Weapon_(UT2004)|Weapon]]
| |
− | ++++[[UE2:AssaultRifle_(UT2004)|AssaultRifle]]
| |
− | ++++[[UE2:BallLauncher_(UT2004)|BallLauncher]]
| |
− | ++++[[UE2:BioRifle_(UT2004)|BioRifle]]
| |
− | ++++[[UE2:FlakCannon_(UT2004)|FlakCannon]]
| |
− | ++++[[UE2:LinkGun_(UT2004)|LinkGun]]
| |
− | ++++[[UE2:Minigun_(UT2004)|Minigun]]
| |
− | ++++[[UE2:Painter_(UT2004)|Painter]]
| |
− | ++++[[UE2:Redeemer_(UT2004)|Redeemer]]
| |
− | ++++[[UE2:RocketLauncher_(UT2004)|RocketLauncher]]
| |
− | ++++[[UE2:ShieldGun_(UT2004)|ShieldGun]]
| |
− | ++++[[UE2:ShockRifle_(UT2004)|ShockRifle]]
| |
− | +++++[[UE2:SuperShockRifle_(UT2004)|SuperShockRifle]]
| |
− | ++++++[[UE2:ZoomSuperShockRifle_(UT2004)|ZoomSuperShockRifle]]
| |
− | ++++[[UE2:SniperRifle_(UT2004)|SniperRifle]]
| |
− | ++++[[UE2:TransLauncher_(UT2004)|TransLauncher]]
| |
− | ++[[UE2:InventoryAttachment_(UT2004)|InventoryAttachment]]
| |
− | +++[[UE2:WeaponAttachment_(UT2004)|WeaponAttachment]]
| |
− | ++[[UE2:KActor_(UT2004)|KActor]]
| |
− | +++[[UE2:KConstraint_(UT2004)|KConstraint]]
| |
− | ++++[[UE2:KBSJoint_(UT2004)|KBSJoint]]
| |
− | ++++[[UE2:KCarWheelJoint_(UT2004)|KCarWheelJoint]]
| |
− | ++++[[UE2:KConeLimit_(UT2004)|KConeLimit]]
| |
− | ++++[[UE2:KHinge_(UT2004)|KHinge]]
| |
− | +++[[UE2:KTire_(UT2004)|KTire]]
| |
− | ++++[[UE2:BulldogTire_(UT2004)|BulldogTire]]
| |
− | ++[[UE2:Keypoint_(UT2004)|Keypoint]]
| |
− | +++[[UE2:AIScript_(UT2004)|AIScript]]
| |
− | ++++[[UE2:ScriptedSequence_(UT2004)|ScriptedSequence]]
| |
− | +++++[[UE2:ScriptedTrigger_(UT2004)|ScriptedTrigger]]
| |
− | +++++[[UE2:UnrealScriptedSequence_(UT2004)|UnrealScriptedSequence]]
| |
− | ++[[UE2:AmbientSound_(UT2004)|AmbientSound]]
| |
− | ++[[UE2:Light_(UT2004)|Light]] >>
| |
− | ++[[UE2:MeshEffect_(UT2004)|MeshEffect]]
| |
− | ++[[UE2:NavigationPoint_(UT2004)|NavigationPoint]] >>
| |
− | ++[[UE2:NetworkTrigger_(UT2004)|NetworkTrigger]]
| |
− | ++[[UE2:Pawn_(UT2004)|Pawn]]
| |
− | +++[[UE2:RedeemerWarhead_(UT2004)|RedeemerWarhead]]
| |
− | +++[[UE2:Scout_(UT2004)|Scout]]
| |
− | +++[[UE2:UnrealPawn_(UT2004)|UnrealPawn]]
| |
− | ++++[[UE2:XIntroPawn_(UT2004)|xIntroPawn]]
| |
− | ++++[[UE2:XPawn_(UT2004)|xPawn]]
| |
− | +++++[[UE2:Monster_(UT2004)|Monster]]
| |
− | +++[[UE2:Vehicle_(UT2004)|Vehicle]]
| |
− | ++++[[UE2:ASVehicle_(UT2004)|ASVehicle]]
| |
− | +++++[[UE2:ASTurret_(UT2004)|ASTurret]]
| |
− | ++++++[[UE2:ASTurret_BallTurret_(UT2004)|ASTurret_BallTurret]]
| |
− | ++++++[[UE2:ASTurret_IonCannon_(UT2004)|ASTurret_IonCannon]]
| |
− | ++++++[[UE2:ASTurret_LinkTurret_(UT2004)|ASTurret_LinkTurret]]
| |
− | ++++++[[UE2:ASTurret_Minigun_(UT2004)|ASTurret_Minigun]]
| |
− | +++++[[UE2:ASVehicle_Sentinel_(UT2004)|ASVehicle_Sentinel]]
| |
− | ++++++[[UE2:ASVehicle_Sentinel_Ceiling_(UT2004)|ASVehicle_Sentinel_Ceiling]]
| |
− | ++++++[[UE2:ASVehicle_Sentinel_Floor_(UT2004)|ASVehicle_Sentinel_Floor]]
| |
− | +++++[[UE2:ASVehicle_SpaceFighter_(UT2004)|ASVehicle_SpaceFighter]]
| |
− | ++++++[[UE2:ASVehicle_SpaceFighter_Human_(UT2004)|ASVehicle_SpaceFighter_Human]]
| |
− | +++++++[[UE2:ASVehicle_SpaceFighter_Skaarj_(UT2004)|ASVehicle_SpaceFighter_Skaarj]]
| |
− | ++++[[UE2:KVehicle_(UT2004)|KVehicle]]
| |
− | +++++[[UE2:KCar_(UT2004)|KCar]]
| |
− | ++++++[[UE2:Bulldog_(UT2004)|Bulldog]]
| |
− | ++++[[UE2:ONSWeaponPawn_(UT2004)|ONSWeaponPawn]]
| |
− | +++++[[UE2:ONSArtillerySideGunPawn_(UT2004)|ONSArtillerySideGunPawn]]
| |
− | +++++[[UE2:ONSDualACGatlingGunPawn_(UT2004)|ONSDualACGatlingGunPawn]]
| |
− | +++++[[UE2:ONSMASSideGunPawn_(UT2004)|ONSMASSideGunPawn]]
| |
− | +++++[[UE2:ONSPRVRearGunPawn_(UT2004)|ONSPRVRearGunPawn]]
| |
− | +++++[[UE2:ONSPRVSideGunPawn_(UT2004)|ONSPRVSideGunPawn]]
| |
− | +++++[[UE2:ONSStationaryWeaponPawn_(UT2004)|ONSStationaryWeaponPawn]]
| |
− | ++++++[[UE2:ONSManualGunPawn_(UT2004)|ONSManualGunPawn]]
| |
− | +++++[[UE2:ONSTankSecondaryTurretPawn_(UT2004)|ONSTankSecondaryTurretPawn]]
| |
− | ++++++[[UE2:ONSTankSecondaryTurretPawn_IonPlasma_(UT2004)|ONSTankSecondaryTurretPawn_IonPlasma]]
| |
− | ++++[[UE2:SVehicle_(UT2004)|SVehicle]]
| |
− | +++++[[UE2:ONSVehicle_(UT2004)|ONSVehicle]]
| |
− | ++++++[[UE2:ONSChopperCraft_(UT2004)|ONSChopperCraft]]
| |
− | +++++++[[UE2:ONSAttackCraft_(UT2004)|ONSAttackCraft]]
| |
− | ++++++++[[UE2:ONSDualAttackCraft_(UT2004)|ONSDualAttackCraft]] '''(UT2004 Bonus Pack)'''
| |
− | ++++++[[UE2:ONSHoverCraft_(UT2004)|ONSHoverCraft]]
| |
− | +++++++[[UE2:ONSHoverBike_(UT2004)|ONSHoverBike]]
| |
− | ++++++[[UE2:ONSPlaneCraft_(UT2004)|ONSPlaneCraft]]
| |
− | +++++++[[UE2:ONSBomber_(UT2004)|ONSBomber]]
| |
− | ++++++[[UE2:ONSTreadCraft_(UT2004)|ONSTreadCraft]]
| |
− | +++++++[[UE2:ONSHoverTank_(UT2004)|ONSHoverTank]]
| |
− | +++++++[[UE2:ONSHoverTank_IonPlasma_(UT2004)|ONSHoverTank_IonPlasma]]
| |
− | ++++++[[UE2:ONSWheeledCraft_(UT2004)|ONSWheeledCraft]]
| |
− | +++++++[[UE2:ONSArtillery_(UT2004)|ONSArtillery]] '''(UT2004 Bonus Pack)'''
| |
− | +++++++[[UE2:ONSGenericSD_(UT2004)|ONSGenericSD]]
| |
− | +++++++[[UE2:ONSMobileAssaultStation_(UT2004)|ONSMobileAssaultStation]]
| |
− | +++++++[[UE2:ONSPRV_(UT2004)|ONSPRV]]
| |
− | +++++++[[UE2:ONSRV_(UT2004)|ONSRV]]
| |
− | +++++++[[UE2:ONSShockTank_(UT2004)|ONSShockTank]] '''(UT2004 Bonus Pack)'''
| |
− | ++[[UE2:Pickup_(UT2004)|Pickup]]
| |
− | +++[[UE2:Ammo_(UT2004)|Ammo]]
| |
− | ++++[[UE2:UTAmmoPickup_(UT2004)|UTAmmoPickup]]
| |
− | +++++[[UE2:AssaultAmmoPickup_(UT2004)|AssaultAmmoPickup]]
| |
− | +++++[[UE2:BioAmmoPickup_(UT2004)|BioAmmoPickup]]
| |
− | +++++[[UE2:FlakAmmoPickup_(UT2004)|FlakAmmoPickup]]
| |
− | +++++[[UE2:LinkAmmoPickup_(UT2004)|LinkAmmoPickup]]
| |
− | +++++[[UE2:MinigunAmmoPickup_(UT2004)|MinigunAmmoPickup]]
| |
− | +++++[[UE2:RocketAmmoPickup_(UT2004)|RocketAmmoPickup]]
| |
− | +++++[[UE2:ShockAmmoPickup_(UT2004)|ShockAmmoPickup]]
| |
− | +++++[[UE2:SniperAmmoPickup_(UT2004)|SniperAmmoPickup]]
| |
− | ++++[[UE2:ArmorPickup_(UT2004)|ArmorPickup]]
| |
− | ++++[[UE2:KeyPickup_(UT2004)|KeyPickup]]
| |
− | ++++[[UE2:TournamentPickup_(UT2004)|TournamentPickup]]
| |
− | +++++[[UE2:AdrenalinePickup_(UT2004)|AdrenalinePickup]]
| |
− | +++++[[UE2:ShieldPickup_(UT2004)|ShieldPickup]]
| |
− | ++++++[[UE2:ShieldPack_(UT2004)|ShieldPack]]
| |
− | +++++[[UE2:TournamentHealth_(UT2004)|TournamentHealth]]
| |
− | ++++++[[UE2:HealthPack_(UT2004)|HealthPack]]
| |
− | ++++++[[UE2:MiniHealthPack_(UT2004)|MiniHealthPack]]
| |
− | +++++[[UE2:UDamagePack_(UT2004)|UDamagePack]]
| |
− | +++++[[UE2:WeaponPickup_(UT2004)|WeaponPickup]]
| |
− | ++[[UE2:Projectile_(UT2004)|Projectile]] ''(not expanded)''
| |
− | ++[[UE2:Projector_(UT2004)|Projector]]
| |
− | +++[[UE2:DynamicProjector_(UT2004)|DynamicProjector]]
| |
− | ++++[[UE2:BulldogHeadlight_(UT2004)|BulldogHeadlight]]
| |
− | +++[[UE2:ShadowProjector_(UT2004)|ShadowProjector]]
| |
− | +++[[UE2:XScorch_(UT2004)|XScorch]] ''(not expanded)''
| |
− | ++[[UE2:Triggers_(UT2004)|Triggers]] >>
| |
− | ++[[UE2:Vignette_(UT2004)|Vignette]]
| |
− | ++[[UE2:XEmitter_(UT2004)|xEmitter]]
| |
− | +++[[UE2:ShockBeamEffect_(UT2004)|ShockBeamEffect]]
| |
− | ++++[[UE2:SuperShockBeamEffect_(UT2004)|SuperShockBeamEffect]]
| |
− | +++++[[UE2:BlueSuperShockBeam_(UT2004)|BlueSuperShockBeam]]
| |
− | ++[[UE2:XPickUpBase_(UT2004)|xPickUpBase]]
| |
− | +++[[UE2:HealthCharger_(UT2004)|HealthCharger]]
| |
− | +++[[UE2:ShieldCharger_(UT2004)|ShieldCharger]]
| |
− | +++[[UE2:SuperHealthCharger_(UT2004)|SuperHealthCharger]]
| |
− | +++[[UE2:SuperShieldCharger_(UT2004)|SuperShieldCharger]]
| |
− | +++[[UE2:UDamageCharger_(UT2004)|UDamageCharger]]
| |
− | +++[[UE2:WildcardBase_(UT2004)|WildcardBase]]
| |
− | +++[[UE2:XWeaponBase_(UT2004)|xWeaponBase]]
| |
− | ++[[UE2:XProcMesh_(UT2004)|xProcMesh]]
| |
− | ++[[UE2:XWeatherEffect_(UT2004)|xWeatherEffect]]
| |
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