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Difference between revisions of "User:00zX/GameDex Framework (UDK)"

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m (GameDex: Framework (UDK))
m (GameDex: Framework (UDK))
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====Features====
 
====Features====
 +
*New mutator/object system.
 +
**All gamerules now extend from object, there are a few minor limitations over using actors. (still have access to Timer)
 
*Expanded array functionality.
 
*Expanded array functionality.
 
**Uses [[Preprocessor]] macros for Pseudo-Generic Types.
 
**Uses [[Preprocessor]] macros for Pseudo-Generic Types.
**Adds Complex Types, which allow type wrapping through an integer exponent.
+
**Adds Complex Types, which allow type wrapping through the use of an integer exponent.
 
**Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
 
**Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
 
**Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.
 
**Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.
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''Packages''
 
''Packages''
 
*'''MDB_ArrayFunc''' - Contains all classes which expand array functionality.
 
*'''MDB_ArrayFunc''' - Contains all classes which expand array functionality.
*'''UDKGameDex''' - Main package containing all the base functionality classes.
+
*'''MDB_GameDex''' - Main package containing all the base functionality classes.
  
 
===Initial Prototypes===
 
===Initial Prototypes===
 
:[[User:00zX/GameDex Framework_(UT3)|UT3: GameDex Framework]] - ''Status:'' '''Beta'''
 
:[[User:00zX/GameDex Framework_(UT3)|UT3: GameDex Framework]] - ''Status:'' '''Beta'''

Revision as of 14:34, 1 April 2010

GameDex: Framework (UDK)

Status: PreAlpha (Re-Protyping)

Repository: GameDex @ GitHub - Currently this is the UT3 version only. Will be updated on first alpha commit!

Description

A UDK port of the GameDex Framework for Unreal Tournament 3.

Features

  • New mutator/object system.
    • All gamerules now extend from object, there are a few minor limitations over using actors. (still have access to Timer)
  • Expanded array functionality.
    • Uses Preprocessor macros for Pseudo-Generic Types.
    • Adds Complex Types, which allow type wrapping through the use of an integer exponent.
    • Various statistical functions such as, Min/Max/Avg/Mean/Median/Mode in an array.
    • Various utility functions such as, Split/Merge/Find/Sort/Caching to config files.

Future Directions

  • Support for Vectors, Rotators and Color truples through the use of a Sub-DataType.

Project Tree

Classes

Macros

Packages

  • MDB_ArrayFunc - Contains all classes which expand array functionality.
  • MDB_GameDex - Main package containing all the base functionality classes.

Initial Prototypes

UT3: GameDex Framework - Status: Beta