Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "User:00zX"

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***[[UE3:Info_(UT3)|Info]]
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****[[UE3:GameRules_(UT3)|Gamerules]]
 
*****[[UE3:UT_GR_Info|UT_GR_Info]]
 
*****[[UE3:UT_GR_Info|UT_GR_Info]]
 
****[[UE3:Mutator_(UT3)|Mutator]]
 
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Revision as of 03:25, 12 January 2010


WIP (UE3)

GameDex Framework

00zX


Proposal - Noir theme with highlighter adjustments

Code Noir Redex

stylish - userstyle -00zX 01:50, 3 April 2009 (UTC)
[Monobook - noir]


Proposal - Replication

Replication

-00zX 20:49, 3 April 2009 (UTC)

Replication / Replication_(computer_science)
Concept of servers and clients.(NetMode/Relevancy/Reliability)
  • Declaring Replication using the Replication Block
  • Function Replication using the replication block?
  • Booleans Declared in actor that are useful in replication

http://wiki.beyondunreal.com/Introduction_to_replication#

  • NetMode (concept)
  • Replication Block
    • Actor Replication (bools bnetinitial eg)
    • Variable Value Replication (using block)
      • Repnotify / ReplicatedEvents
    • Function call replication(UT2004)
  • Function call replication(UT3)
  • Reliability
  • Relevance (actor replication??)
    • Role and RemoteRole
  • Info
    • ReplicationInfo
      • GameReplicationInfo (GRI)
      • PlayerReplicationInfo (PRI)
      • LinkedReplicationInfo (LRI)

Proposal

Foo

-00zX 21:31, 29 March 2009 (UTC)

Bar

UE3:Object_static_native_functions_(UT3)
Legacy:Object_(UT3)/Operators
Legacy:Operators
Legacy:Scripting_Operators
Legacy:Iterator
Variables#Modifiers


Wiki

Contributions

Contact Me

IRC

00zX on EnterTheGame

Other/Profiles

E-mail 00zX or on