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User:Crusha/DynamicWeather/DWAmbientMonster
An actor that can spawn AmbientMonsters in the map. The Rules cause the game to not score any points for killed monsters, the RulesSpawner will automatically set the game to use the Rules when an DWAmbientMonster actor is inside the map.
DWAmbientMonster
- Package:
- DWeather
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DWAmbientMonster. Created by Mark 'MarZer' Gillard
Properties
Property group 'DWAmbientMonster'
AllowedMonsters
Type: MonAllow
Default value:
Member | Value |
---|---|
Manta | True |
Razorfly | True |
SkaarjPupae | True |
Enabled
Type: bool
Default value: True
MaxMonsters
Type: byte
Default value: 6
MonsterTag
Type: name
OnTrigger
Type: EOnTrigger
RespawnTime
Type: float
Default value: 10.0
Internal variables
ChildMonster
Type: Pawn
ClassCount
Type: byte
LoadMonsterClass
Default value, index 0: Class'DWeather.AmbientSkaarjPupae'
Default value, index 1: Class'DWeather.AmbientRazorFly'
Default value, index 2: Class'DWeather.AmbientManta'
MonsterClass
NumMonsters
Type: byte
PathNodes
Default values
Property | Value |
---|---|
bNoDelete | True |
Texture | Texture'DWeather-tex.Icons.monstericon' |
Enums
EOnTrigger
- OT_SpawnMonster
- OT_ToggleEnabled
Structs
MonAllow
Functions
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay
PreBeginPlay
Overrides: Actor.PreBeginPlay
Timer
Overrides: Actor.Timer
Trigger
Overrides: Actor.Trigger
Other instance functions
AddMonster
MonsterSpawned
SetGameRules
TriggerAddMonster
DWAmbientMonsterRULES
- Package:
- DWeather
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DWAmbientMonsterRULES
Instance functions
ScoreKill
Overrides: GameRules.ScoreKill
DWAmbientMonsterRULESSpawner
- Package:
- DWeather
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DWAmbientMonsterRULESSpawner.
Functions
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay