UE1:Domination (UT)
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Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus >> Domination |
- Package:
- BotPack
- Direct subclass:
- TrainingDOM
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Domination.
Properties
bDumbDown
Type: bool
Modifiers: config
reduce efficiency of bot team AI
Default value: True
bNeutralPoints
Type: bool
ControlPoints
Type: ControlPoint
Array size: 16
DomScoreEvent
Type: int
used to track when to dump out periodic stat information
Default values
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "DOM" |
bRatedTranslocator | True |
bScoreTeamKills | False |
bUseTranslocator | True |
gamegoal | "points wins the match!" |
GameName | "Domination" |
GoalTeamScore | 100.0 |
HUDType | Class'BotPack.ChallengeDominationHUD' |
LadderTypeIndex | 3 |
MapListType | Class'BotPack.DOMmaplist' |
MapPrefix | "DOM" |
ScoreBoardType | Class'BotPack.DominationScoreBoard' |
StartUpMessage | "Capture and hold control points to win." |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: TeamGamePlus.PostBeginPlay
Timer
event Timer ()
Overrides: DeathMatchPlus.Timer
Other instance functions
CalcEndStats
function CalcEndStats ()
Overrides: TournamentGameInfo.CalcEndStats
CanTranslocate
Overrides: DeathMatchPlus.CanTranslocate
ClearControl
function ClearControl (Pawn Other)
EndGame
function EndGame (string Reason)
Overrides: GameInfo.EndGame
FindSpecialAttractionFor
Overrides: TeamGamePlus.FindSpecialAttractionFor
InitRatedGame
function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)
Overrides: TeamGamePlus.InitRatedGame
Logout
function Logout (Pawn Exiting)
Overrides: TeamGamePlus.Logout
RestartPlayer
Overrides: DeathMatchPlus.RestartPlayer
ScoreKill
Overrides: TeamGamePlus.ScoreKill
SetBotOrders
function SetBotOrders (Bot NewBot)
Overrides: TeamGamePlus.SetBotOrders
SetDefenseFor
Overrides: TeamGamePlus.SetDefenseFor
SetEndCams
Overrides: TeamGamePlus.SetEndCams