unrealwiki:TourBusStop: Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
mNo edit summary |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
This is the '''Unreal Wiki''' bus stop. | This is the '''Unreal Wiki''' bus stop. | ||
[[Image:Wikibus.png|right]] | |||
Our initial aim was to document the engine and editing tools for the First-Person-Shooter game engine ''Unreal'' (and other games based on it, such as ''Unreal Tournament'' and ''[[Legacy:UT2004|UT2004]]''). Since our launch in January 2002, we've expanded our horizons somewhat: general software architecture for games, AI, the game modding scene etiquette, open source, computer-generated architecture and more. | Our initial aim was to document the engine and editing tools for the First-Person-Shooter game engine ''Unreal'' (and other games based on it, such as ''Unreal Tournament'' and ''[[Legacy:UT2004|UT2004]]''). Since our launch in January 2002, we've expanded our horizons somewhat: general software architecture for games, AI, the game modding scene etiquette, open source, computer-generated architecture and more. | ||
Bus connections: | Bus connections: | ||
* Bus Nr. 42: ''Software Developers Tour'' - next stop is [http:// | * Bus Nr. 42: ''Software Developers Tour'' - next stop is [http://semeb.com/dpldemo/index.php?title=Dpldemo:TourBusStop dpldemo] | ||
==Pages to Visit Here== | ==Pages to Visit Here== | ||
Line 26: | Line 23: | ||
* [[:Category:Legacy Rant|Rants]] | * [[:Category:Legacy Rant|Rants]] | ||
:: Musings and ramblings on everything and anything: how to be successful in modding, Perl, fatherhood and so on. | :: Musings and ramblings on everything and anything: how to be successful in modding, Perl, fatherhood and so on. | ||
* [[Legacy:BruteForce|BruteForce]] | * [[Legacy:BruteForce|BruteForce]] | ||
:: a programming language written in UnrealScript | :: a programming language written in UnrealScript | ||
==Notes for the natives == | ==Notes for the natives== | ||
The natives are invited to suggest pages. | The natives are invited to suggest pages. | ||
Line 40: | Line 35: | ||
Read more about Tour Bus here: [[MeatBall:TourBus]] | Read more about Tour Bus here: [[MeatBall:TourBus]] | ||
Latest revision as of 20:32, 23 April 2008
This is the Unreal Wiki bus stop.

Our initial aim was to document the engine and editing tools for the First-Person-Shooter game engine Unreal (and other games based on it, such as Unreal Tournament and UT2004). Since our launch in January 2002, we've expanded our horizons somewhat: general software architecture for games, AI, the game modding scene etiquette, open source, computer-generated architecture and more.
Bus connections:
- Bus Nr. 42: Software Developers Tour - next stop is dpldemo
Pages to Visit Here
- Getting started with UnrealEditor.
- Documentation for Unreal's Java-style scripting language.
- EBNF specification for UnrealScript
- The pitfalls and successes of the mod scene.
- Mappers and coders write about their learning curves and ideas
- New and cool widgets to add to maps and mods.
- Musings and ramblings on everything and anything: how to be successful in modding, Perl, fatherhood and so on.
- a programming language written in UnrealScript
Notes for the natives
The natives are invited to suggest pages.
This page is under construction. We need to write a bit about ourselves here...
Questions? Problems? Turn to the MeatBall:BusManagement
Read more about Tour Bus here: MeatBall:TourBus