UE3:SeqAct LevelVisibility (UDK): Difference between revisions

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Latest revision as of 06:45, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelVisibility
Package:
Engine
This class in other games:

SeqAct_LevelVisibility

Kismet action exposing associating/ dissociating of levels.

Properties

Property group 'SeqAct_LevelVisibility'

Level

Type: LevelStreaming

LevelStreaming object that is going to be associated/ dissociated on request

LevelName

Type: name

LevelStreaming object name

Internal variables

bStatusIsOk

Type: bool

Modifiers: transient


Default values

Property Value
InputLinks[0]
Member Value
LinkDesc "Make Visible"
InputLinks[1]
Member Value
LinkDesc "Hide"
ObjCategory "Level"
ObjName "Change Level Visibility"