UE2:XIntroPawn (UT2004): Difference between revisions

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Class:  XGame.xIntroPawn
Pawns of this class are used in the intro sequence.
Parent: UnrealGame.UnrealPawn
 
These pawns are used in the intro sequence.


==Properties==
==Properties==

Latest revision as of 12:36, 30 November 2008

UT2004 Object >> Actor >> Pawn >> UnrealPawn >> XIntroPawn
Package:
XGame
This class in other games:

Pawns of this class are used in the intro sequence.

Properties

Property group 'xIntroPawn'

MeshNameString

Type: string


ShadowDarkness

Type: byte


Default value: 192

ShadowDirection

Type: Object.Vector


Default value:

Member Value
X 1.0
Y 1.0
Z 5.0

Internal variables

PawnShadow

Type: ShadowProjector


Default values

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Pawn.Destroyed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: UnrealPawn.PostBeginPlay


Other instance functions

AddDefaultInventory

function AddDefaultInventory ()

Overrides: UnrealPawn.AddDefaultInventory