Legacy:Dynamic Texture: Difference between revisions

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***[[Legacy:WetTexture|WetTexture]]
***[[Legacy:WetTexture|WetTexture]]
*[[Legacy:ScriptedTexture (UT)|ScriptedTexture (UT)]]
*[[Legacy:ScriptedTexture (UT)|ScriptedTexture (UT)]]
==Things to cover ==
* How to create palettes for fire/wave textures


==Web Links ==
==Web Links ==

Revision as of 05:06, 15 September 2002

Besides normal static textures, the Unreal engine provides animated textures and a variety of dynamic or procedural textures. Procedural textures are calculated and re-rendered in real-time and provide realistic-looking, non-repeating smooth texture animations that scale well with the player's framerate.

Known Classes

Things to cover

  • How to create palettes for fire/wave textures

Web Links

Related Topics