Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:WaveTexture
From Unreal Wiki, The Unreal Engine Documentation Site
UT :: Object (UT) >> Bitmap >> Texture (UT) >> FractalTexture >> WaterTexture >> WaveTexture (Package: Fire)
UT2003 :: Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture >> WaterTexture >> WaveTexture (Package: Fire)
Simple phongish water surface.
Properties[edit]
WaterPaint Group[edit]
- byte BumpMapLight
- byte BumpMapAngle
- byte PhongRange
- byte PhongSize