UE1:FlakShell (UT)

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UT Object >> Actor >> Projectile >> FlakShell
Package:
UnrealI
This class in other games:

FlakShell.

Default values

Functions

Events

Landed

event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

Explode

function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch