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UE1:Counter (U1)

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U1 Object >> Actor >> Triggers >> Counter

Contents

Package: 
Engine
This class in other games:
RTNP, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004

Counter: waits until it has been triggered 'NumToCount' times, and then it sends Trigger/UnTrigger events to actors whose names match 'EventName'.

[edit] Properties

[edit] Property group 'Counter'

[edit] bShowMessage

Type: bool

Display count message?

[edit] CompleteMessage

Type: string

Modifiers: localized

Completion message.

Default value: "Completed!"

[edit] CountMessage

Type: string

Modifiers: localized

Human readable count message.

Default value: "Only %i more to go..."

[edit] NumToCount

Type: byte

Number to count down from.

Default value: 2

[edit] Internal variables

[edit] OriginalNum

Type: byte


[edit] Default values

Property Value
Texture Texture'Engine.S_Counter'

[edit] Functions

[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


[edit] Other instance functions

[edit] Reset

function Reset ()