Mostly Harmless

UE1:Mutator (U1)

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U1 Object >> Actor >> Info >> Mutator

Contents

Package: 
Engine
This class in other games:
RTNP, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Mutator. called by the IsRelevant() function of DeathMatchPlus by adding new mutators, you can change actors in the level without requiring a new game class. Multiple mutators can be linked together.

[edit] Properties

[edit] DefaultWeapon

Type: class<Weapon>


[edit] NextMutator

Type: Mutator


[edit] Functions

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


[edit] Other instance functions

[edit] AddMutator

function AddMutator (Mutator M)


[edit] CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)


[edit] IsRelevant

function bool IsRelevant (Actor Other, out byte bSuperRelevant)


[edit] MutatedDefaultWeapon

function class<WeaponMutatedDefaultWeapon ()


[edit] MyDefaultWeapon

function class<WeaponMyDefaultWeapon ()


[edit] ReplaceWith

function bool ReplaceWith (Actor Other, string aClassName)


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