There is no spoon

UE2:ACTION_GotoMenu (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> ScriptedAction >> ACTION_GotoMenu
Package: 
UnrealGame
This class in other games:
UT2004

Class: UnrealGame.ACTION_GotoMenu Parent: GamePlay.ScriptedAction

When called, it will transfer the sequecne to a menu

Properties[edit]

Property group 'Action'[edit]

bDisconnect[edit]

Type: bool


MenuName[edit]

Type: string


Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor